Rasa - Perform view

Inside Rasa

20 Presets
4 Instrument Sample Maps
Up to 15 Round Robins

Rasa

A free gateway into our world of sound

Rasa is a taste of the vast creative possibilities that our unique instruments have to offer.

Drawing from four of Mntra’s instruments, Rasa features four of our sample maps: the large Tibetan Horn (Orakle), the Morin khuur (Arca), Pitched Volcanic Rocks (Atma), and our “Viper” Death Whistle (UDW)

Rasa includes 20 expertly curated presets to get you started on the powerful sound sculpting possibilities of our dedicated VST/AU MNDALA 2 engine.

Free!

Proprietary Engine

VST/AU Plugin included. No additional software required.

3-Axis Universal Controls

Simply map your favourite controller once for all plugin instances.

Intuitive Performance GUI

Custom animation driven performance interface & mouse hover interactions.

Industry Leading Audio Quality

384khz/32-bit extended ultrasonic range sample sources

Rasa - Perform view

Rasa

Free!

Preset Demo: Rasa
Preset Demo: Rasa
02:46

Listen to Rasa

The Story of Rasa

Rasa (Sanskrit: रस) translates to “essence” or “taste.” For Mntra, this refers to the aesthetic flavours crafted into our sample maps, ready to be experienced by you, our sahṛdaya, literally one who “has heart” and can connect to the work with emotion.

In this spirit, we created Rasa as an introductory gateway into the vast creative possibilities that our expressive instruments have within them.

For Rasa, we chose four samples maps from our collection of instruments. Orakle’s large Tibetan horn, sampled using a custom-built giant resonator that lends this horn its colossal and brutalist sound; Arca’s Mongolian Morin khuur, performed in such a way that its unique harmonics are accentuated; Atma’s rare Pitched Volcanic Rocks; and UDW’s ‘Viper’ Death Whistle.

Rasa includes 20 expertly curated presets to get you started with the powerful sculpting possibilities of our MNDALA engine.

Read More

What's Inside?

  • Large Tibetan Horn
    Originally found in Orakle
  • Mongolian Morin khuur
    Originally found in Arca
  • Pitched Volcanic Rocks
    Originally found in Atma
  • “Viper” Death Whistle
    Originally found in UDW

Animistic Performance Interface

Control a deep network of parameters with 3 real-time rendered animations

Technical Specifications

Samples

→ Recorded at extreme definition 32-bit 384kHz ultrasonic resolution
→ CPU-efficient in-engine playback at industry-leading 24-bit 96kHz resolution

Engine

→ VST3 / AU plugin for Windows & Mac OS (10.11+) Including M1 Chip
→ No fuss copy protection, simply install and the instrument is uniquely encrypted to be used within your system
→ Seamless downloads, updates, and installation within MNDALA with a registered Mntra account

File Size

→ 4 multi-sampled instruments
→ 2.25 GB installed, 5 GB recommended for setup

System Requirements

→ Minimum 8GB of RAM and an i5 or better CPU required
→ Supported by all 64-bit VST3/AU compatible DAW’s

First time user of Mntra Instruments?

Make sure to download our free MNDALA 2 Engine VST/AU plugin.

Simply install once and you will be able to run all of our instruments.

Our approach to creating revolutionary instruments

Continuous play and the pushing of creative boundaries are foundational to our instrument creation process. Rather than trying to recreate true-to-life instruments, we choose to experiment and go off the beaten track, in search of a new kind of virtual instrument.

Inspired by the natural world and ancient knowledge from around the world, we embrace expressive (im)perfections. Performing and recording instruments using experimental methods to create sounds like you’ve never heard before.

From our bespoke extreme-quality recording method using ultrasonics, to our constant experimentation with unique workflows and sound sources, each Instrument we release is a playable manifestation of our exploratory journey.

During our sampling process, the subtleties and imperfections of live human performance are embraced and encouraged. Depending on the final intent, we will creatively post-process as little or as much as needed (sometimes beyond recognition), always making sure that the soul and character of the performance is intact once it’s been implemented as one of our expressive playable instruments.

Explore our other instruments